PLOT integer-variable, integer-expression, integer-expression
Draws a previously loaded sprite at the given X,Y position.
The first parameter must be an integer variable holding the sprite handle returned by SPRITELOAD. The sprite is positioned with its top-left corner at (X, Y) in screen pixels.
Example
SPRITELOAD brain,"/images/brainbox.png"
SPRITELOAD background,"/images/computer.jpg"
PLOT background,0,0
PLOT brain,0,0
PLOT brain,GRAPHICS_WIDTH-250,0
PLOT brain,0,GRAPHICS_HEIGHT-250
PLOT brain,1920-250,GRAPHICS_HEIGHT-250

Notes
- Coordinates are in screen pixels; (0,0) is the top-left of the display.
- Sprites that extend beyond the screen are clipped at the edges.
- When AUTOFLIP is FALSE, drawn frames become visible only after FLIP.
- Free sprite resources when no longer needed with SPRITEFREE.
See also:
SPRITELOAD · SPRITEFREE · PLOTQUAD · AUTOFLIP · FLIP